Stats WikioffensiveAll Skill Amp.

All Skill Amp.

Offensive Stat
HIGH Priority
Last updated: 2025-01-08

All Skill Amp.

Universal skill amplification that increases both Sword Skill Amp and Magic Skill Amp by an equal amount. This stat is particularly valuable because it benefits all classes regardless of their damage type.

Overview

All Skill Amp functions as a universal amplifier that adds to both sword and magic skill amplification simultaneously:

For Sword Classes: Total Skill Amp = Skill Amp + Sword Skill Amp + All Skill Amp

For Magic Classes: Total Skill Amp = Skill Amp + Magic Skill Amp + All Skill Amp

This total skill amplification is then used to multiply your effective Attack or Magic Attack value (which includes All Attack Up and skill bonuses). The damage calculation system applies different bonuses based on hit type:

  • Normal Hits: Get 25% bonus skill amp (Total Skill Amp × 1.25)
  • Critical Hits: Use base total skill amp (no bonus)

Your effective skill amplification is reduced by enemy resistance stats, but can be restored with Ignore Resist Skill Amp.

Understanding the Formula

The skill amplification calculation follows this priority:

  1. Your All Skill Amp + Class-Specific Skill Amp + General Skill Amp: Combined total
  2. Hit Type Bonus: 25% bonus for normal hits
  3. Enemy Resistance: Reduces your effective amplification
  4. Ignore Resistance: Counters enemy resistance
Total Skill Amp = [Skill Amp](/stats/skill-amp) + ([Sword](/stats/sword-skill-amp)/[Magic Skill Amp](/stats/magic-skill-amp)) + All Skill Amp
Normal Hit Skill Amp = Total Skill Amp × 1.25
Effective Skill Amp = max(0, Final Skill Amp - Enemy Resist + Your Ignore Resist)
Amplified Damage = Effective Attack × (100 + Effective Skill Amp) / 100

Example Scenarios

Sword Class Example (Blader):

  • Base Attack: 5,000
  • All Attack Up: 1,000
  • Skill Attack Bonus: 800
  • Effective Attack: 6,800
  • Sword Skill Amp: 200%
  • Skill Amp: 100%
  • All Skill Amp: 100%
  • Total: 400% skill amp
  • Normal Hit Damage: 6,800 × (100 + 500) / 100 = 40,800
  • Critical Hit Damage: 6,800 × (100 + 400) / 100 = 34,000

Magic Class Example (Wizard):

  • Base Magic Attack: 4,500
  • All Attack Up: 1,000
  • Skill Magic Attack Bonus: 600
  • Effective Magic Attack: 6,100
  • Magic Skill Amp: 250%
  • Skill Amp: 100%
  • All Skill Amp: 100%
  • Total: 450% skill amp
  • Normal Hit Damage: 6,100 × (100 + 562.5) / 100 = 40,413
  • Critical Hit Damage: 6,100 × (100 + 450) / 100 = 33,550

Hybrid Class Example (Force Blader): All Skill Amp benefits both the sword and magic abilities of hybrid classes, making it extremely valuable for Force Blader builds that utilize both damage types.

Typical Values

All Skill Amp values vary based on equipment tier and build focus:

  • Early Game: 25-75%
  • Mid Game: 75-200%
  • End Game: 200-500%+
  • Maximum Practical: No hard cap, but diminishing returns vs. cost

Sources

All Skill Amp can be obtained through:

  • Epic Equipment Options - High-tier weapons and armor with epic upgrades
  • Set Bonuses - Certain equipment sets provide All Skill Amp bonuses
  • Accessories - Premium rings, earrings, and bracelets
  • Costumes - Some costume pieces offer All Skill Amp
  • Enchantments - Weapon and armor enchantments
  • Progression Systems - Various end-game systems may offer All Skill Amp
  • Temporary Boosts - Buffs, potions, and special events

Notes and Tips

  • Universal Value: All Skill Amp is valuable for every class, making it a priority stat
  • Hybrid Class Synergy: Particularly powerful for Force Blader who uses both sword and magic skills
  • Cost Efficiency: Often more cost-effective than stacking individual skill amp types
  • Normal Hit Advantage: Benefits from the 25% normal hit bonus like other skill amp stats
  • Resistance Interaction: Subject to the same resistance mechanics as other skill amp stats
  • Build Flexibility: Allows for more flexible builds since it benefits all damage types

PvE and Pvp Variants

All Skill Amp has specialized variants that provide additional amplification in specific content:

  • PvE All Skill Amp: Bonus skill amplification against monsters and NPCs
  • PvP All Skill Amp: Bonus skill amplification against other players

How it works:

  • PvE Content: Your total all skill amp = Base All Skill Amp + PvE All Skill Amp
  • PvP Content: Your total all skill amp = Base All Skill Amp + PvP All Skill Amp

These variants stack additively with your base All Skill Amp before being combined with other skill amplification stats. This gives you significantly higher damage output in their respective content types.

  • Sword Skill Amp - Class-specific amplification for sword classes
  • Magic Skill Amp - Class-specific amplification for magic classes
  • Attack - Base damage value for sword classes that gets amplified
  • Magic Attack - Base damage value for magic classes that gets amplified
  • All Attack Up - Universal attack boost that increases effective attack before amplification
  • Skill Amp - General skill amplification that combines with All Skill Amp

Advanced Mechanics

Damage Calculation Order:

  1. Effective Attack/Magic Attack is determined (Base + All Attack Up + Skill Bonus)
  2. All Skill Amp + Class-Specific Skill Amp + General Skill Amp are applied here with hit type bonus
  3. Level penalty and defense reduction follow
  4. Critical/Normal damage paths, Additional Damage, and Final Damage Increase come after

Universal Value:

  • All Skill Amp increases both Sword Skill Amp and Magic Skill Amp equally
  • This makes it extremely valuable for hybrid classes like Force Blader
  • It's the only skill amplification stat that benefits every class in the game

Formula

Amplified Damage = Effective Attack × (100 + Total Skill Amp) / 100

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