Penetration Effectiveness Table
Reference table showing how penetration reduces enemy damage reduction across defense values.
📊 How to Read This Table
Find your target's boss defense (rows) and your penetration stat (columns). The intersection shows the final damage reduction percentage you'll face.
Green = Excellent (5-15% reduction)Yellow = Good (15-30% reduction)Red = Poor (50%+ reduction)
Damage Reduction Formulas
Base Reduction
1 - 1000/(1000 + Defense)
Penetration Effect
1 - (Penetration/Defense)
Final Reduction
Base × PenEffect (min 0.3%, max 95%)
The exact formula and interaction between penetration and defense has not been officially confirmed by the game developers. However, the formulas used in this table provide a good approximation.
How to Read the Table
Rows: Boss defense values (what the enemy has)
Columns: Your penetration stat
Cell values: Final damage reduction % you'll face (lower = better damage)
0.3-15% Excellent15-30% Good30-50% OK50%+ Poor
Note: Damage reduction cannot go below 0.3% (minimum cap) or above 95% (maximum cap).
Boss Defense | 0 Pen | 250 Pen | 500 Pen | 750 Pen | 1000 Pen | 1500 Pen | 2000 Pen | 2500 Pen | 3000 Pen | 4000 Pen | 5000 Pen | 6000 Pen | 8000 Pen | 10000 Pen | 12000 Pen |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Early Game Bosses (0-2000 Boss Defense) | |||||||||||||||
0 | 0.0% | 0.0% | 0.0% | 0.0% | 0.0% | 0.0% | 0.0% | 0.0% | 0.0% | 0.0% | 0.0% | 0.0% | 0.0% | 0.0% | 0.0% |
100 | 9.1% | 0.3% | 0.3% | 0.3% | 0.3% | 0.3% | 0.3% | 0.3% | 0.3% | 0.3% | 0.3% | 0.3% | 0.3% | 0.3% | 0.3% |
200 | 16.7% | 0.3% | 0.3% | 0.3% | 0.3% | 0.3% | 0.3% | 0.3% | 0.3% | 0.3% | 0.3% | 0.3% | 0.3% | 0.3% | 0.3% |
500 | 33.3% | 16.7% | 0.3% | 0.3% | 0.3% | 0.3% | 0.3% | 0.3% | 0.3% | 0.3% | 0.3% | 0.3% | 0.3% | 0.3% | 0.3% |
1000 | 50.0% | 37.5% | 25.0% | 12.5% | 0.3% | 0.3% | 0.3% | 0.3% | 0.3% | 0.3% | 0.3% | 0.3% | 0.3% | 0.3% | 0.3% |
1500 | 60.0% | 50.0% | 40.0% | 30.0% | 20.0% | 0.3% | 0.3% | 0.3% | 0.3% | 0.3% | 0.3% | 0.3% | 0.3% | 0.3% | 0.3% |
2000 | 66.7% | 58.3% | 50.0% | 41.7% | 33.3% | 16.7% | 0.3% | 0.3% | 0.3% | 0.3% | 0.3% | 0.3% | 0.3% | 0.3% | 0.3% |
Mid Game Bosses (2500-4000 Boss Defense) | |||||||||||||||
2500 | 71.4% | 64.3% | 57.1% | 50.0% | 42.9% | 28.6% | 14.3% | 0.3% | 0.3% | 0.3% | 0.3% | 0.3% | 0.3% | 0.3% | 0.3% |
3000 | 75.0% | 68.8% | 62.5% | 56.3% | 50.0% | 37.5% | 25.0% | 12.5% | 0.3% | 0.3% | 0.3% | 0.3% | 0.3% | 0.3% | 0.3% |
3500 | 77.8% | 72.2% | 66.7% | 61.1% | 55.6% | 44.4% | 33.3% | 22.2% | 11.1% | 0.3% | 0.3% | 0.3% | 0.3% | 0.3% | 0.3% |
4000 | 80.0% | 75.0% | 70.0% | 65.0% | 60.0% | 50.0% | 40.0% | 30.0% | 20.0% | 0.3% | 0.3% | 0.3% | 0.3% | 0.3% | 0.3% |
End Game Bosses (4500-6000 Boss Defense) | |||||||||||||||
4500 | 81.8% | 77.3% | 72.7% | 68.2% | 63.6% | 54.5% | 45.5% | 36.4% | 27.3% | 9.1% | 0.3% | 0.3% | 0.3% | 0.3% | 0.3% |
5000 | 83.3% | 79.2% | 75.0% | 70.8% | 66.7% | 58.3% | 50.0% | 41.7% | 33.3% | 16.7% | 0.3% | 0.3% | 0.3% | 0.3% | 0.3% |
6000 | 85.7% | 82.1% | 78.6% | 75.0% | 71.4% | 64.3% | 57.1% | 50.0% | 42.9% | 28.6% | 14.3% | 0.3% | 0.3% | 0.3% | 0.3% |
Rare High-Defense Bosses (7000+ Boss Defense) | |||||||||||||||
7000 | 87.5% | 84.4% | 81.3% | 78.1% | 75.0% | 68.8% | 62.5% | 56.3% | 50.0% | 37.5% | 25.0% | 12.5% | 0.3% | 0.3% | 0.3% |
8000 | 88.9% | 86.1% | 83.3% | 80.6% | 77.8% | 72.2% | 66.7% | 61.1% | 55.6% | 44.4% | 33.3% | 22.2% | 0.3% | 0.3% | 0.3% |
9000 | 90.0% | 87.5% | 85.0% | 82.5% | 80.0% | 75.0% | 70.0% | 65.0% | 60.0% | 50.0% | 40.0% | 30.0% | 10.0% | 0.3% | 0.3% |
10000 | 90.9% | 88.6% | 86.4% | 84.1% | 81.8% | 77.3% | 72.7% | 68.2% | 63.6% | 54.5% | 45.5% | 36.4% | 18.2% | 0.3% | 0.3% |
20000 | 95.0% | 93.8% | 92.6% | 91.4% | 90.3% | 87.9% | 85.5% | 83.1% | 80.8% | 76.0% | 71.2% | 66.5% | 57.0% | 47.5% | 38.0% |
30000 | 95.0% | 94.2% | 93.4% | 92.6% | 91.8% | 90.3% | 88.7% | 87.1% | 85.5% | 82.3% | 79.2% | 76.0% | 69.7% | 63.3% | 57.0% |
40000 | 95.0% | 94.4% | 93.8% | 93.2% | 92.6% | 91.4% | 90.3% | 89.1% | 87.9% | 85.5% | 83.1% | 80.8% | 76.0% | 71.2% | 66.5% |
50000 | 95.0% | 94.5% | 94.0% | 93.6% | 93.1% | 92.2% | 91.2% | 90.3% | 89.3% | 87.4% | 85.5% | 83.6% | 79.8% | 76.0% | 72.2% |
60000 | 95.0% | 94.6% | 94.2% | 93.8% | 93.4% | 92.6% | 91.8% | 91.0% | 90.3% | 88.7% | 87.1% | 85.5% | 82.3% | 79.2% | 76.0% |
70000 | 95.0% | 94.7% | 94.3% | 94.0% | 93.6% | 93.0% | 92.3% | 91.6% | 90.9% | 89.6% | 88.2% | 86.9% | 84.1% | 81.4% | 78.7% |
80000 | 95.0% | 94.7% | 94.4% | 94.1% | 93.8% | 93.2% | 92.6% | 92.0% | 91.4% | 90.3% | 89.1% | 87.9% | 85.5% | 83.1% | 80.8% |
90000 | 95.0% | 94.7% | 94.5% | 94.2% | 93.9% | 93.4% | 92.9% | 92.4% | 91.8% | 90.8% | 89.7% | 88.7% | 86.6% | 84.4% | 82.3% |
100000 | 95.0% | 94.8% | 94.5% | 94.3% | 94.0% | 93.6% | 93.1% | 92.6% | 92.2% | 91.2% | 90.3% | 89.3% | 87.4% | 85.5% | 83.6% |
Key Insights
Penetration Effectiveness
- • Penetration effectiveness varies based on target defense values
- • Higher defense targets may show more noticeable penetration benefits
- • Penetration can provide meaningful damage improvements across all defense ranges
- • Damage reduction is capped between 0.3% (minimum) and 95% (maximum)
Boss Defense Ranges
- • Early game bosses: 1-2k boss defense
- • Mid game bosses: 3-4k boss defense
- • End game bosses: 4-6k boss defense
- • Rare high-defense bosses: 7k+ (e.g., Ruthless Groteus with 18,700)
Optimization Tips
- • Consider penetration investment based on target content
- • Higher penetration values may show increased effectiveness
- • Efficiency may vary at different penetration levels
- • Consider balancing penetration with other offensive stats