HP (Health Points)
Your character's total health pool.
Overview
HP serves as your character's life force. All incoming damage is subtracted from your current HP.
Typical Values
HP values vary significantly by class and level, but generally:
- Early Game: 1,000-8,000 HP
- Mid Game: 8,000-15,000 HP
- End Game: 15,000-20,000+ HP
Sources
HP can be increased through:
- Base Stats - Levelling and Ranking up Increases base HP
- Equipment - Armor pieces, Accessories and their upgrades
- Upgrades - Various equipment upgrades like Divine Upgrades, Chaos Upgrade, etc.
- Passive Skills - Class specific and general passive skills
- Buffs - Temporary HP increases from skills or potions
- Progression Systems - most progression systems offer HP
Notes and Tips
- Balance HP with other defensive stats like Defense and Damage Reduction
- Generally not worth dedicating too much to it since other defensive stats are more impactful
- Does not offer PvE, PvP variants
Related Stats
- HP Absorb - Percentage of damage that can become healing
- Max HP Steal Per Hit - Maximum healing possible per attack
- Boost HP Restoration - Increases healing from potions
- HP Auto Heal - Passive HP regeneration over time